Combat Mission Fortress Italy

Release Date
September 12, 2023
Developer
Slitherine Ltd.
Price
$59.99

Available Platforms

PC
$59.99

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About This Game

Combat Mission Fortress Italy brings wargamers to the "soft underbelly of Europe", a place that was anything but. A very often neglected theater of war, Fortress Italy starts with the Sicilian campaign from July through August 1943. Sicily was the first test for the newly reorganized and improved American forces as they battled against grizzled vets of the Wehrmacht and Luftwaffe as well as a wide array of Italian Army forces. The arid terrain offers a unique experience for WW2 Combat Mission fans.Fortress Italy transports wargamers to start of the western Allies' campaign to take the fight directly to the home turf of the Axis powers. The combat forces include the full range of historically available American, Italian, and German forces that fought in Sicily. Some of the highlights are elite formations such as Italian Bersaglieri, American Rangers, and the German Herman Göring Division. In addition to the completely new Italian forces, both the American and German organizations differ significantly from those found in other Combat Mission games. Four challenging campaigns and 17 stand alone battles provide engaging combat for control of Sicily. To fight these battles you have at your disposal 38 vehicles and loads of other weapons, many unique to Fortress Italy.Players are assigned detailed missions to accomplish based on a richly diverse set of Objectives. Missions can be played in either Real Time or our novel WeGo hybrid turn based mode introduced with the first Combat Mission game 20 years ago. WeGo allows each player to plan out 60 seconds of combat and then watch as both sides' commands are carried out simultaneously. The WeGo system also allows for re-watching turn action and playing against another player by email (PBEM) or "hotseat" on a single computer. RealTime and WeGo head to head play can also use TCP/IP on a LAN or over the Internet. Massive replayability comes from a unique Quick Battle system which allows players to purchase their own custom force and fight over the battlefield of their choice from a wide array of different maps. A powerful map and scenario Editor allows you to create battles or campaigns for yourself and others.All units are portrayed one for one in 1:1 scale in high resolution polygon 3D models with articulated suspensions, animated hatches, and other features that make them feel real. Unlike other 3D tactical wargames, Combat Mission combines real world physics with a thoroughly researched portrayal of forces, right down to what the individual soldiers cary into battle. Advanced vehicle damage modeling allows for tracking of each sub-system, including the most realistic ballistics, armor and post-armor effects available in any game. Unlike other games that claim this level of realism, Combat Mission actually delivers it across the whole spectrum of warfare, including the interaction of weather, lighting, and terrain on how units and their weapons function.Perhaps the most important feature of Combat Mission is its detailed and innovative portrayal of "soft factors". Experience, Morale, Leadership, and other elements operate at the individual soldier level and collectively transform how units behave. As important as these battlefield concerns are, most other games give them short shrift or don't bother covering them at all. In the real world having the best weapons means nothing if the soldiers crewing them are balled up in fear or are too distracted to see what's going on around them.Weapon penetration values and armor protection are based on extremely detailed real life data and scientific algorithms that are specific to exactly what is seen in the game. There are no arbitrary values (hitpoints) or precalculated resolution tables (CRTs) that so often produce frustratingly inaccurate results. The advanced Tactical AI (TacAI) models the psychological state and inherent qualities of every soldier on the battlefield, allowing for genuine battlefield behavior from every soldier as if they were their own free thinking individual.The simulation of independent soldiers is important in another regard because it allows Combat Mission to have what we call Relative Spotting. This is a system which ensures that each soldier has their own unique view of the battlefield, avoiding the "Borg" issue seen in many games where once one person has spotted an enemy, automatically everyone else has spotted it and can fire on it as well. Any wargamer worth his weight in gunpowder knows that Fog of War is one of the most important battlefield elements. An unprecedented simulation of Command and Control (C2) combines with Relative Spotting to realistically portray the flow of information and responsibility between soldiers as they share information with each other on what they can see on the battlefield.All of these elements, and many more, seamlessly fit together to create the most realistic battlefield experience out there. The realism level isn't pushed in your face with lots of data and obscure references. Instead players experience all of this with the 3D graphical environment. Combat Mission's visceral game environment is what attracts players, the richness of the gameplay is what keeps them playing for years on end.FeaturesTactical warfare at battalion and below scale in a true 3D environmentCommand individual vehicles, teams, and squadsExpansive simulation of "soft factors" such as Morale, Experience, and LeadershipInnovative systems portraying Fog of War, Spotting, Line of Sight, Command & Control, and ObjectivesUnmatched realistic physics, ballistics, and battlefield effectsFight in a wide range of weather and lighting conditions, all of which realistically impact fighting abilitiesUnique hybrid system for RealTime or WeGo (turn based) playFull featured Editor for maps, scenarios, and campaignsQuick Battle system sets up deliberate or randomized battles based on player specificationsSingle player and head to head play, including Play By Email (PBEM++)Supported for the long haul with patches, upgrades, and expansionsThe only Combat Mission Family to portray 1943 formations and equipmentNo other force in Combat Mission is as uniquely odd as the Italians with their mix of WW1 and 1930s equipment and organization. Talk about tactical challenges!Find out what it's like to play as or against Germans who can't count on Panthers and King Tigers to save the dayArid, rocky, sparsely wooded terrain produces an entirely different type of tactical settingExpansive maps with 1m x 1m resolution allow for short and long range action across complex terrainBuildings have explicitly simulated doors, windows, and floorsWeather and ground condition modelling systems allow for everything from dry sunny days to muddy stormy nights, with visibility and mobility dynamically affected by the conditions. Some Combat Mission games include the full range of Winter, Spring, and Fall weather as wellLine of Sight and Line of Fire are separately calculated, which means sometimes you can see something you can't shoot and sometimes you can shoot at things you can't seeSoldier posture (prone, kneeling, standing) affects everything including spotting, cover, and ability to engage enemiesLine of Sight is calculated from the "eyeballs" or "sensor" point, not a generic valueLighting affects combat in no small way in real life as well as in the game. The correct lighting conditions are simulated based on time of day, time of year, and weather

System Requirements

PC

Minimum Requirements

OS: Windows 10
CPU: Pentium IV 1.8 GHz or equivalent speed AMD processor
RAM: 4 GB RAM
GPU: 256 MB VRAM or better and must support 1024x768 or higher resolution in OpenGL
Storage: 13 GB available space

Recommended Requirements

OS: Windows 10
CPU: Pentium IV 2.8 GHz or equivalent speed AMD processor or better
RAM: 8 GB RAM
GPU: 1 GB VRAM or better and must support 1024x768 or higher resolution in OpenGL
Storage: 14 GB available space