Media Gallery

GB BASIC

Trailer

Screenshot

Screenshot

Screenshot

Screenshot

Screenshot

Screenshot

Screenshot

Screenshot

Screenshot

Screenshot

Screenshot

Screenshot

Screenshot

Screenshot

Screenshot

Screenshot

Screenshot

Screenshot

Screenshot

About This Game

GameBuilder BASIC (GB BASIC) is a retro Fantasy Console that generates ROMs compatible with the popular handheld game console. It has everything ready-to-use for writting code, making assets, compiling projects, running with the built-in emulator, exporting to runnable ROM, etc.Why GB BASIC?GB BASIC is programmable in a brand new BASIC dialect. The integrated assets editors are intuitive to use. You can generate real ROMs and play on any GB emulator or hardware.Programming ParadigmsImperative paradigm Non-structured programming Concurrent processing approach Declarative paradigm Data driven approach FeaturesProgrammable in BASIC, an easy to learn and fun to use programming languageEasy to use API for graphics, input, audio, and other facilitiesBuilt-in libraries for scene, actor, controllers, GUIBuilt-in libraries for collision detection, persistence, RTC, etc.Extension feature including mouse & touch, shell command, debugging, etc.Handy tools for editing tiles, map, scene, actor, font, sound, etc.Project can be exported into real ROMDozens of example projectsSpecsCPU: 4.19MHz/8.38MHz for classic/colored respectivelyThreads: up to 16 concurrent execution contextsDisplay: 160x144pxCode: BASIC, supports multiple source pagesGamepad: 8 buttons (D-Pad + A/B + Select/Start)Mouse and touch: supported by extensionTiles: up to 256 units per pageMap: up to 255 tiles in one dimension per page; two layers (graphics, attributes)Sprite: supports 8x8 and 8x16 spritesScene: up to 255 tiles in one dimension per page; four layers (map, attributes, properties, actors)Actor: up to 8x8 tiles per frame; up to 1024 frames per pageFont: supports TrueType (.ttf) and bitmap-based (.png .jpg .bmp .tga); up to 16px; 1bpp or 2bppAudio: 4 channels; supports importing from JSON, VGM, WAV, FxHammerPalette: 2bit (4 colors) per tile, palette of map and actor is configurable for colored deviceGUI: supports label, progress bar, menu, etc.Persistence: supportedRTC: supportedSerial port: supported

System Requirements

PC

Minimum Requirements

CPU: 1.5GHz
RAM: 512 MB RAM
GPU: Intel HD
Storage: 200 MB available space